#include <ColorDlg.h>
Inheritance diagram for GG::ColorDlg::ColorButton:

Accessors | |
| Clr | RepresentedColor () const |
Mutators | |
| void | SetRepresentedColor (const Clr &color) |
Structors | |
| ColorButton () | |
Mutators | |
| virtual void | RenderUnpressed () |
| virtual void | RenderPressed () |
| virtual void | RenderRollover () |
Definition at line 159 of file ColorDlg.h.
| GG::ColorDlg::ColorButton::ColorButton | ( | ) | [protected] |
default ctor
| Clr GG::ColorDlg::ColorButton::RepresentedColor | ( | ) | const |
returns the custom color represented by the button
| void GG::ColorDlg::ColorButton::SetRepresentedColor | ( | const Clr & | color | ) |
sets the custom color represented by the button
| virtual void GG::ColorDlg::ColorButton::RenderUnpressed | ( | ) | [protected, virtual] |
Draws the button unpressed. If an unpressed graphic has been supplied, it is used.
Reimplemented from GG::Button.
| virtual void GG::ColorDlg::ColorButton::RenderPressed | ( | ) | [protected, virtual] |
Draws the button pressed. If an pressed graphic has been supplied, it is used.
Reimplemented from GG::Button.
| virtual void GG::ColorDlg::ColorButton::RenderRollover | ( | ) | [protected, virtual] |
Draws the button rolled-over. If an rollover graphic has been supplied, it is used.
Reimplemented from GG::Button.
1.5.2