#include <Clr.h>
Structors | |
Clr () | |
Clr (GLubyte r_, GLubyte g_, GLubyte b_, GLubyte a_) | |
Public Attributes | |
GLubyte | r |
GLubyte | g |
GLubyte | b |
GLubyte | a |
You should not use literals to initialize Color objects; depending on the endian-ness of the machine, 0x00FFFFFF would be transparent white (little-endian) or opaque yellow (big-endian).
Definition at line 44 of file Clr.h.
GG::Clr::Clr | ( | ) |
default ctor
GG::Clr::Clr | ( | GLubyte | r_, | |
GLubyte | g_, | |||
GLubyte | b_, | |||
GLubyte | a_ | |||
) |
ctor that constructs a Clr from four ints that represent the color channels
GLubyte GG::Clr::r |
GLubyte GG::Clr::g |
GLubyte GG::Clr::b |
GLubyte GG::Clr::a |