FreeTexture(const std::string &name) | GG::TextureManager | |
GetTexture(const std::string &name, bool mipmap=false) | GG::TextureManager | |
GetTextureManager() | GG::TextureManager | [friend] |
InitDevIL() | GG::TextureManager | [static] |
StoreTexture(Texture *texture, const std::string &texture_name) | GG::TextureManager | |
StoreTexture(const boost::shared_ptr< Texture > &texture, const std::string &texture_name) | GG::TextureManager |