GG::SDLGUI Member List

This is the complete list of members for GG::SDLGUI, including all inherited members.

accel_begin() constGG::GUI
accel_end() constGG::GUI
AcceleratorSignal(Key key, Flags< ModKey > mod_keys=MOD_KEY_NONE) constGG::GUI
AcceleratorSignalType typedefGG::GUI
AcceleratorSlotType typedefGG::GUI
AppHeight() constGG::SDLGUI [virtual]
AppName() constGG::GUI
AppWidth() constGG::SDLGUI [virtual]
ButtonDownRepeatDelay() constGG::GUI
ButtonDownRepeatInterval() constGG::GUI
CancelDragDrop()GG::GUI
const_accel_iterator typedefGG::GUI
CreateModalEventPump(bool &done)GG::GUI [virtual]
DeltaT() constGG::GUI
DoubleClickInterval() constGG::GUI
DragDropWnd(const Wnd *wnd) constGG::GUI
EnableFPS(bool b=true)GG::GUI
EnableMouseButtonDownRepeat(int delay, int interval)GG::GUI
Enter2DMode()=0GG::SDLGUI [pure virtual]
EventType enum nameGG::GUI
Exit(int code)GG::SDLGUI [virtual]
Exit2DMode()=0GG::SDLGUI [pure virtual]
FinalCleanup()GG::SDLGUI [protected, virtual]
FindWords(const std::string &str) constGG::GUI [virtual]
FocusWnd() constGG::GUI
FPS() constGG::GUI
FPSEnabled() constGG::GUI
FPSString() constGG::GUI
FreeFont(const std::string &font_filename, int pts)GG::GUI
FreeTexture(const std::string &name)GG::GUI
GetCursor() constGG::GUI
GetFont(const std::string &font_filename, int pts, unsigned int range=Font::ALL_CHARS)GG::GUI
GetGUI()GG::SDLGUI [static]
GetStyleFactory() constGG::GUI
GetTexture(const std::string &name, bool mipmap=false)GG::GUI
GetWindowUnder(const Pt &pt) const GG::GUI
GG_ABSTRACT_EXCEPTION(Exception)GG::GUI
GG_CONCRETE_EXCEPTION(BadFunctionPointer, GG::GUI, Exception)GG::GUI
GGKeyFromSDLKey(const SDL_keysym &key)GG::SDLGUI [static]
GLInit()GG::SDLGUI [protected, virtual]
GUI(const std::string &app_name)GG::GUI [protected]
HandleGGEvent(EventType event, Key key, Flags< ModKey > mod_keys, const Pt &pos, const Pt &rel)GG::GUI
HandleNonGGEvent(const SDL_Event &event)GG::SDLGUI [protected, virtual]
HandleSystemEvents()GG::SDLGUI [protected, virtual]
IDLE enum valueGG::GUI
Initialize()=0GG::SDLGUI [protected, pure virtual]
KEYPRESS enum valueGG::GUI
KEYRELEASE enum valueGG::GUI
LoadWnd(Wnd *&wnd, const std::string &name, boost::archive::xml_iarchive &ar)GG::GUI
LoadWnd(T *&wnd, const std::string &name, boost::archive::xml_iarchive &ar)GG::GUI [inline]
LoadWndFn typedefGG::GUI
LPRESS enum valueGG::GUI
LRELEASE enum valueGG::GUI
MaxFPS() constGG::GUI
MinDragDistance() constGG::GUI
MinDragTime() constGG::GUI
ModKeys() constGG::GUI
MouseButtonDown(int bn) constGG::GUI
MOUSEMOVE enum valueGG::GUI
MouseMovement() constGG::GUI
MousePosition() constGG::GUI
MOUSEWHEEL enum valueGG::GUI
MoveDown(Wnd *wnd)GG::GUI
MoveUp(Wnd *wnd)GG::GUI
MPRESS enum valueGG::GUI
MRELEASE enum valueGG::GUI
operator()()GG::SDLGUI
ProcessBrowseInfo()GG::GUI [protected]
Register(Wnd *wnd)GG::GUI
RegisterDragDropWnd(Wnd *wnd, const Pt &offset, Wnd *originating_wnd)GG::GUI
RegisterModal(Wnd *wnd)GG::GUI
RegisterTimer(Timer &timer)GG::GUI
Remove(Wnd *wnd)GG::GUI
RemoveAccelerator(Key key, Flags< ModKey > mod_keys=MOD_KEY_NONE)GG::GUI
RemoveTimer(Timer &timer)GG::GUI
Render()GG::GUI [protected, virtual]
RenderBegin()GG::SDLGUI [protected, virtual]
RenderCursor() constGG::GUI
RenderCursor(bool render)GG::GUI
RenderEnd()GG::SDLGUI [protected, virtual]
RenderingDragDropWnds() constGG::GUI
RenderWindow(Wnd *wnd)GG::GUI [static]
RPRESS enum valueGG::GUI
RRELEASE enum valueGG::GUI
Run()GG::SDLGUI [protected, virtual]
SaveWnd(const Wnd *wnd, const std::string &name, boost::archive::xml_oarchive &ar)GG::GUI
SaveWndFn typedefGG::GUI
SDLGUI(int w=1024, int h=768, bool calc_FPS=false, const std::string &app_name="GG")GG::SDLGUI [explicit]
SDLInit()GG::SDLGUI [protected, virtual]
SDLQuit()GG::SDLGUI [protected, virtual]
SetAccelerator(Key key, Flags< ModKey > mod_keys=MOD_KEY_NONE)GG::GUI
SetCursor(const boost::shared_ptr< Cursor > &cursor)GG::GUI
SetDeltaT(int delta_t)GG::GUI [protected]
SetDoubleClickInterval(int interval)GG::GUI
SetFocusWnd(Wnd *wnd)GG::GUI
SetFPS(double FPS)GG::GUI [protected]
SetLoadWndFunction(LoadWndFn fn)GG::GUI
SetMaxFPS(double max)GG::GUI
SetMinDragDistance(int distance)GG::GUI
SetMinDragTime(int time)GG::GUI
SetSaveLoadFunctions(const PluginInterface &interface)GG::GUI
SetSaveWndFunction(SaveWndFn fn)GG::GUI
SetStyleFactory(const boost::shared_ptr< StyleFactory > &factory)GG::GUI
StoreTexture(Texture *texture, const std::string &texture_name)GG::GUI
StoreTexture(const boost::shared_ptr< Texture > &texture, const std::string &texture_name)GG::GUI
Ticks() constGG::SDLGUI [virtual]
Wait(int ms)GG::GUI [virtual]
WndDying(Wnd *wnd)GG::GUI
~GUI()GG::GUI [virtual]


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