GG::RadioButtonGroup Class Reference

This is a class that encapsulates multiple GG::StateButtons into a single radio-button control. More...

#include <Button.h>

Inheritance diagram for GG::RadioButtonGroup:

GG::Control GG::Wnd List of all members.

Signal Types

typedef boost::signal< void(int)> ButtonChangedSignalType

Slot Types

typedef ButtonChangedSignalType::slot_type ButtonChangedSlotType

Accessors

ButtonChangedSignalType ButtonChangedSignal
virtual Pt MinUsableSize () const
Orientation GetOrientation () const
int NumButtons () const
int CheckedButton () const
bool ExpandButtons () const
bool ExpandButtonsProportionally () const
bool RenderOutline () const

Mutators

static const int NO_BUTTON
virtual void Render ()
void SetCheck (int index)
void DisableButton (int index, bool b=true)
void AddButton (StateButton *bn)
void AddButton (const std::string &text, const boost::shared_ptr< Font > &font, Flags< TextFormat > format, Clr color, Clr text_color=CLR_BLACK, Clr interior=CLR_ZERO, StateButtonStyle style=SBSTYLE_3D_RADIO)
void InsertButton (int index, StateButton *bn)
void InsertButton (int index, const std::string &text, const boost::shared_ptr< Font > &font, Flags< TextFormat > format, Clr color, Clr text_color=CLR_BLACK, Clr interior=CLR_ZERO, StateButtonStyle style=SBSTYLE_3D_RADIO)
void RemoveButton (StateButton *button)
void ExpandButtons (bool expand)
void ExpandButtonsProportionally (bool proportional)
void RenderOutline (bool render_outline)
void RaiseCheckedButton ()
virtual void DefineAttributes (WndEditor *editor)

Structors

 RadioButtonGroup (int x, int y, int w, int h, Orientation orientation)

Structors

 RadioButtonGroup ()

Accessors

const std::vector< ButtonSlot > & ButtonSlots () const

Friends

class ButtonClickedFunctor

Classes

struct  ButtonSlot
 Encapsulates all data pertaining ot a single button in a RadioButtonGroup. More...

Detailed Description

This is a class that encapsulates multiple GG::StateButtons into a single radio-button control.

RadioButtonGroup emits a signal whenever its currently-checked button changes. The signal indicates which button has been pressed, by passing the index of the button; the currently-checked button index is NO_BUTTON when no button is checked. Any StateButton-derived controls can be used in a RadioButtonGroup. However, if you want to automatically serialize a RadioButtonGroup that has custom buttons, you must register the new types. See the boost serialization documentation for details.

Definition at line 227 of file Button.h.


Member Typedef Documentation

typedef boost::signal<void (int)> GG::RadioButtonGroup::ButtonChangedSignalType

emitted when the currently-selected button has changed; the new selected button's index in the group is provided (this may be NO_BUTTON if no button is currently selected)

Definition at line 231 of file Button.h.

typedef ButtonChangedSignalType::slot_type GG::RadioButtonGroup::ButtonChangedSlotType

type of functor(s) invoked on a ButtonChangedSignalType

Definition at line 235 of file Button.h.


Constructor & Destructor Documentation

GG::RadioButtonGroup::RadioButtonGroup ( int  x,
int  y,
int  w,
int  h,
Orientation  orientation 
)

ctor

GG::RadioButtonGroup::RadioButtonGroup (  )  [protected]

default ctor


Member Function Documentation

virtual Pt GG::RadioButtonGroup::MinUsableSize (  )  const [virtual]

returns the size of the minimum bounding box that can enclose the Wnd and still show all of its elements, plus enough room for interaction with those elements (if applicable).

For example, a TextControl's MinUsableSize() is just the area of its text, and a Scroll's RenderableMinSize() is the combined sizes of its up-button, down-button, and tab (plus a bit of room in which to drag the tab).

Reimplemented from GG::Wnd.

Orientation GG::RadioButtonGroup::GetOrientation (  )  const

Returns the orientation of the buttons in the group.

int GG::RadioButtonGroup::NumButtons (  )  const

Returns the number of buttons in this control.

int GG::RadioButtonGroup::CheckedButton (  )  const

Returns the index of the currently checked button, or NO_BUTTON if none are checked.

bool GG::RadioButtonGroup::ExpandButtons (  )  const

Returns true iff the buttons in the group are to be expanded to fill the group's available space.

If false, this indicates that the buttons are to be spaced out evenly, and that they should all be their MinUsableSize()s.

bool GG::RadioButtonGroup::ExpandButtonsProportionally (  )  const

Returns true iff the buttons in the group are to be expanded in proportion to their initial sizes.

If false, this indicates that the buttons are to be expanded evenly. Note that this has no effect if ExpandButtons() is false.

bool GG::RadioButtonGroup::RenderOutline (  )  const

Returns true iff this button group will render an outline of itself; this is sometimes useful for debugging purposes.

virtual void GG::RadioButtonGroup::Render (  )  [virtual]

draws this Wnd.

Note that Wnds being dragged for a drag-and-drop operation are rendered twice -- once in-place as normal, once in the location of the drag operation, attached to the cursor. Such Wnds may wish to render themselves differently in those two cases. To determine which render is being performed, they can call GUI::GetGUI()->RenderingDragDropWnds().

Implements GG::Control.

void GG::RadioButtonGroup::SetCheck ( int  index  ) 

Checks the index-th button, and unchecks all others.

If there is no index-th button, they are all unchecked, and the currently-checked button index is set to NO_BUTTON.

void GG::RadioButtonGroup::DisableButton ( int  index,
bool  b = true 
)

Disables (with b == true) or enables (with b == false) the index-th button, if it exists.

If the button exists, is being disabled, and is the one currently checked, the currently-checked button index is set to NO_BUTTON.

void GG::RadioButtonGroup::AddButton ( StateButton bn  ) 

Adds a button to the end of the group.

void GG::RadioButtonGroup::AddButton ( const std::string &  text,
const boost::shared_ptr< Font > &  font,
Flags< TextFormat >  format,
Clr  color,
Clr  text_color = CLR_BLACK,
Clr  interior = CLR_ZERO,
StateButtonStyle  style = SBSTYLE_3D_RADIO 
)

creates a StateButton from the given parameters and adds it to the end of the group.

void GG::RadioButtonGroup::InsertButton ( int  index,
StateButton bn 
)

Adds a button to the group at position index.

index must be in the range [0, NumButtons()].

void GG::RadioButtonGroup::InsertButton ( int  index,
const std::string &  text,
const boost::shared_ptr< Font > &  font,
Flags< TextFormat >  format,
Clr  color,
Clr  text_color = CLR_BLACK,
Clr  interior = CLR_ZERO,
StateButtonStyle  style = SBSTYLE_3D_RADIO 
)

Creates a StateButton from the given parameters and adds it to the group at position index.

index must be in the range [0, NumButtons()].

void GG::RadioButtonGroup::RemoveButton ( StateButton button  ) 

Removes button from the group.

If button is at index i, and is the currently-checked button, the currently-checked button index is set to NO_BUTTON. If the currently-checked button is after i, the currently-checked button index will be decremented. In either case, a ButtonChangedSignal will be emitted. Note that this causes the layout to relinquish responsibility for wnd's memory management.

void GG::RadioButtonGroup::ExpandButtons ( bool  expand  ) 

Set this to true if the buttons in the group are to be expanded to fill the group's available space.

If set to false, the buttons are to be spaced out evenly, and they will all be at least their MinUsableSize()s.

void GG::RadioButtonGroup::ExpandButtonsProportionally ( bool  proportional  ) 

Set this to true if the buttons in the group are to be expanded in proportion to their initial sizes.

If set to false, this indicates that the buttons are to be expanded evenly. Note that this has no effect if ExpandButtons() is false.

void GG::RadioButtonGroup::RenderOutline ( bool  render_outline  ) 

Set this to true if this button group should render an outline of itself; this is sometimes useful for debugging purposes.

void GG::RadioButtonGroup::RaiseCheckedButton (  ) 

Raises the currently-selected button to the top of the child z-order.

If there is no currently-selected button, no action is taken.

virtual void GG::RadioButtonGroup::DefineAttributes ( WndEditor *  editor  )  [virtual]

provides the attributes of this object that are appropriate for a user to edit in a WndEditor; see WndEditor for details.

Reimplemented from GG::Control.

const std::vector<ButtonSlot>& GG::RadioButtonGroup::ButtonSlots (  )  const [protected]

returns the state buttons in the group


Member Data Documentation

ButtonChangedSignalType GG::RadioButtonGroup::ButtonChangedSignal [mutable]

The button changed signal object for this RadioButtonGroup.

Definition at line 268 of file Button.h.

const int GG::RadioButtonGroup::NO_BUTTON [static]

The invalid button position index that there is no currently-checked button.

Definition at line 325 of file Button.h.


The documentation for this class was generated from the following file:
Generated on Wed Mar 26 14:35:42 2008 for GG by  doxygen 1.5.2